Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.
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Competition
Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared. -
Logistics
Allows players to manage production flow between the point of origin and consumption. -
Spatial Perception
Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves. -
Strategic Thinking
Encourages players to develop a process or long-term strategy for accomplishing a goal. -
Tactical Thinking
Challenges players to make decisions based on currently available information. -
Confidence
Promotes and increases a player’s trust in their abilities and qualities. -
Resource Management
Boosts a player’s capacity to efficiently and effectively oversee available assets. -
Time Management
Improves a player’s ability to organize and plan how long they spend on specific activities.
- 2004 - Spiel des Jahres Winner
- 2004 - Origins Awards Best Board Game Winner