Tiny Towns

Tiny Towns

Board Game
1-6 Players
About 45 Minutes
Grade 3 and Up
Game Schooler Recommendation

On every turn in Tiny Towns, players add resources to their 4×4 grid. When placed in specific layouts, players can convert resources into buildings for their city. Each building scores differently, and with multiple versions of each building included, the replay value of this game is off the charts! Tiny towns is an excellent game for teaching kids how to manage time and resources efficiently. Throw in a masterclass in spatial perception, and you’ve got yourself a Game Schooler Recommended Game.

Game Overview

You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins! In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!

  • Competition Competition
    Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared.
  • Risk Management Risk Management
    Players must identify, evaluate, and prioritize options to reduce the impact of unfortunate events or risks.
  • Spatial Perception Spatial Perception
    Strengthens a player’s understanding of the spatial relationships with the objects in their environment as well as themselves.
  • Strategic Thinking Strategic Thinking
    Encourages players to develop a process or long-term strategy for accomplishing a goal.
  • Tactical Thinking Tactical Thinking
    Challenges players to make decisions based on currently available information.
  • Resource Management Resource Management
    Boosts a player’s capacity to efficiently and effectively oversee available assets.
  • Time Management Time Management
    Improves a player’s ability to organize and plan how long they spend on specific activities.
Game Details
  • Type: Family Game
  • Category: Board Game
  • Designer(s): Peter McPherson
  • Published: 2019
  • Game Length: About 45 Minutes
  • Players: 1-6 Players
  • 2020 - Origins Awards Game of the Year Winner
Have We Talked About This Before?