In it, you're an acclaimed author, writing a book to tell the stories of remarkable women of history.
The players take turns doing research, drafting chapters, and completing them, for points. The game ends when a player has written 8 chapters, and the player with the highest scoring book wins.
The game is a light strategy game featuring engine-building and set collection. You do research by collecting research tokens, and by doing the right research, you can complete chapters about different historical women, for points.
Completed chapters grant abilities that make you a better writer, and allow you to score even more points as the game progresses. You can set yourself for big point windfalls with the right combination of powers.
Competition Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared.
Tactical Thinking Challenges students to make decisions based on currently available information.
Decision Making Allows students to make decisions based on currently or previously available information.
Goals Clearly defined victory conditions that they must work towards.
Resource Management Boosts a student’s capacity to efficiently and effectively oversee available assets.