Castle Panic is a cooperative, light strategy game for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win.
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Logistics
Allows students to manage the flow of production between the point of origin to the point of consumption. -
Risk Management
Students must identify, evaluate, and prioritize options to reduce the impact of unfortunate events or risks. -
Spatial Perception
Strengthens a student’s understanding of the spatial relationships with the objects in their environment as well as themselves. -
Tactical Thinking
Challenges students to make decisions based on currently available information. -
Confidence
Promotes and increases a student’s trust in their abilities and qualities. -
Resilience
Teaches students how to quickly recover from and cope with difficulties. -
Cooperation
Encourages students to work together toward a common goal. -
Group Discussion
Instigates the sharing of ideas, the solving of problems, or providing feedback within a group. -
Selflessness
Inspires students to put the needs of others in front of their own.