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Cities of Industry - Skill-Builder

Cities across the world blossom based on the success of one industry or another. In this Skill-Builder, our gamers are traveling salespeople visiting cities across the country and uncovering each stop’s major industry.

Students investigate industries that influenced the development of cities along on their route.

** Requires the board game Ticket to Ride© to fully implement.

Skills & Subjects

Students will discover the following Skills and Subjects while completing this Game Schooler product.

  • Logistics Logistics
  • Critical Thinking Critical Thinking
  • Spatial Perception Spatial Perception
  • Comprehension Comprehension
  • Writing Writing
  • Economics Economics
  • Geography Geography
Required Game

Note: This Game Schooler product requires the following game to fully implement

Ticket to Ride

Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

Learn More About This Game >
This product is compatible with Ticket to Ride by Days of Wonder/Asmodee. This is NOT an Official Days of Wonder/Asmodee product/project. This is a non-licensed product and all trademarks and copyrights are properties of their respective owners.
Additional Details
  • Age:Grades 6 and Up
  • Format:PDF
  • # of Pages:16
Table of Contents
  • 1. Table of Contents
  • 2. Introduction
  • a. Overview
  • b. Key Outcomes & Objectives
  • c. Subjects
  • d. Instructional Design
  • 3. Setup
  • a. Before You Begin
  • b. Materials
  • c. Learning the Game
  • 4. Gameplay Guide
  • a. Before the Game
  • b. Starting the Game
  • c. Finishing the Game
  • d. Special Notes
  • 5. Project Guide
  • a. Implementation
  • b. Ideas & Helpful Hints
  • 6. Student Guide
  • a. Directions for the Student
  • 7. Leveling-Up Guide
  • a. Leveling-Up Ideas
  • 8. Appendices
  • n1. Notebook - Sales Call Log
  • n2. Notebook - Industry Notes
  • b. Gamer Elements
  • c. Credits / Copyrights / Terms