In this episode of the Game Schooler podcast, Doug and Michael engage with artist and game designer Manny Trembley. They explore Manny’s journey into tabletop gaming, the creation of Dice Throne, and his insights on game design and play. Manny shares his experiences with various games, discusses the development of new titles like Slam Throne, and emphasizes the importance of world-building in game design. The conversation also touches on the future of Dice Throne, upcoming projects, and the joy of creating games that foster connections among players.
00:36 – Introduction and Background of Manny Trembley
03:08 – The Journey to Creating Dice Throne
06:04 – Playing Games: Manny’s Favorites and Family Involvement
09:15 – Expanding the Dice Throne Universe
12:24 – Introducing Slam Throne: A New Game Concept
15:10 – The Joy of Tabletop Gaming and Relationship Building
19:50 – Reimagining Wonderland: The Art of World Building
24:28 – Tangle Woods: A Collaborative Creation
27:25 – Neon Rain: A New Card Dueling Experience
33:54 – The Joy of Creation: Insights from Game Design
36:16 – The Future of Board Games: Trends and Innovations
42:36 – What’s Next for Dice Throne and Beyond?