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Reporting In A Pandemic - Skill-Builder

First-person, on the ground reporting is a phenomena that will continue to grow and shape how news is brought to people.  Our gamers are reporters. They are citizen journalists living in the city that triggered the first outbreak of this worldwide pandemic. Students will report on the recent outbreak in their city, which additional cities were affected, any missed opportunities to prevent the outbreak, and how/if the outbreak was controlled.

** Requires the board game Pandemic© to fully implement.

Skills & Subjects

Students will discover the following Skills and Subjects while completing this Game Schooler product.

  • Creativity Creativity
  • Critical Thinking Critical Thinking
  • Presentation Presentation
  • Public Speaking Public Speaking
  • Group Discussion Group Discussion
  • English English
  • Journalism Journalism
  • Current Events Current Events
Required Game

Note: This Game Schooler product requires the following game to fully implement

Pandemic

From designer Matt Leacock, Pandemic is a cooperative game of teamwork for two to four players. As members of an elite disease control team, you must keep four deadly diseases at bay. Work together as you travel the globe to treat infections while collecting the cards you need to discover a cure for each disease. But the clock is ticking as outbreaks and epidemics fuel the spreading plagues. As a cooperative game, players win or lose together. Only by working together can you keep the outbreaks in check and find the cures in time!

Learn More About This Game >
This product is compatible with Pandemic by Z-Man Games/Asmodee. This is NOT an Official Z-Man Games/Asmodee product/project. This is a non-licensed product and all trademarks and copyrights are properties of their respective owners.
Additional Details
  • Age:Grades 5 and Up
  • Format:PDF
  • # of Pages:16
Table of Contents
  • 1. Table of Contents
  • 2. Introduction
  • a. Overview
  • b. Key Outcomes & Objectives
  • c. Subjects
  • d. Instructional Design
  • 3. Setup
  • a. Before You Begin
  • b. Materials
  • c. Learning the Game
  • 4. Gameplay Guide
  • a. Starting the Game
  • b. After the First Outbreak
  • c. Continue Play
  • d. Final Notes
  • e. Finishing the Game
  • 5. Project Guide
  • a. Implementation
  • b. Ideas & Helpful Hints
  • c. Conclusions
  • 6. Student Guide
  • a. Directions for the Student
  • 7. Appendices
  • n1. Notebook - Field Reporter Notes
  • b. Gamer Elements
  • c. Credits / Copyrights / Terms