Machi Koro

Machi Koro

Board Game
2-4 Players
About 30 Minutes
Grade 3 and Up
Game Schooler Recommendation

In Machi Koro, players roll dice to activate the buildings in their city. When activated, these buildings and businesses produce cash to invest in new properties. Machi Koro is a family game with speedy turns and subsurface introductions to arithmetic, probability, and business principles. Young games discover profit, loss, and investment concepts in the delightfully simple game. The rules are easy to learn, but the lessons will last a lifetime.

Game Overview

Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!

Skills
  • Competition Competition
    Develops healthy competitive habits as two or more parties compete for a goal that cannot be shared.
  • Risk Management Risk Management
    Players must identify, evaluate, and prioritize options to reduce the impact of unfortunate events or risks.
  • Strategic Thinking Strategic Thinking
    Encourages players to develop a process or long-term strategy for accomplishing a goal.
  • Tactical Thinking Tactical Thinking
    Challenges players to make decisions based on currently available information.
  • Confidence Confidence
    Promotes and increases a player’s trust in their abilities and qualities.
  • Resilience Resilience
    Teaches players how to quickly recover from and cope with difficulties.
  • Resource Management Resource Management
    Boosts a player’s capacity to efficiently and effectively oversee available assets.
Game Details
  • Type: Family Game
  • Category: Board Game
  • Designer(s): Masao Suganuma
  • Published: 2012
  • Game Length: About 30 Minutes
  • Players: 2-4 Players
Awards
  • 2015 - Spiel des Jahres Nominee
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